
I am specialised in 3D Art, 3D Rigging, 3D Animation for Games and Movies, 3D VFX, cinematic 3D Rendering and Game Development with Unreal Engine 4 & 5 and Video Compositing.

Autodesk Maya is a professional 3D modeling, animation, simulation, and rendering software widely used in industries such as film, video games, TV, and architectural visualization.
Personally I have worked with Autodesk Maya the last 6 years continuously to create models, render 3D scenes and animate characters for videogames.

Unreal Engine is a powerful real-time 3D game engine and development platform. It’s widely used for creating video games, virtual reality (VR), augmented reality (AR), cinematic experiences, architectural visualization, and simulations.
Most of the time I spent with Unreal Engine and created lots of projects and also developed and released one videogame to the public.

Adobe CC is an application suit for digital visual effects, motion graphics, and compositing developed by Adobe. It’s widely used in post-production for creating dynamic visuals, animations, and cinematic effects in film, television, video production, and online media.
With thousands of hours spent in those applications I am able bring your awesome films to audiences.

Explore the portfolio to see previous media creations and projects. From concept to execution, every piece showcases my dedication to quality and creativity—let’s bring your vision to life!



Your project needs an experienced producer and an efficient production or immediate attention to finish in time? Expect thousands of hours of experience and high efficiency. Don’t waste any time and contact me!

Thomas Förg, BSc MA
